miércoles, 27 de marzo de 2019

NVIDIA RTX Comes to Unity to Power Real-Time Ray Tracing


In the #GTC19 keynote, NVIDIA CEO Jensen Huang challenged attendees to differentiate between real footage and Unity's game engine rendering with #RTXOn. Watch the video to learn how we partnered with Unity to bring real-time ray tracing to creators everywhere. Learn more about our RTX technology: https://nvda.ws/2OlcPUd https://ift.tt/2TDyJmL NVIDIA March 27, 2019 at 01:37PM

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